Brutal Nature, The Multiplayer Voxel Sandbox game

Nature is brutal, but can you survive the Brutal Nature of man?

 

Brutal Nature is a single player/multiplayer 3d survival game with a grapple gun, modern weaponry and a very complex crafting system with built in help. You live in the wilderness on an island, surviving by gathering resources for crafting, building immense structures, hunting and being hunted by wild animals and players.

 

 

Rated 8.0/10 on IndieDB.

 

"Brutal Nature ... can turn out to be revolutionary if it plays its cards right" - Softpedia

 

"This game has brought me such joy as I've let my imagination run rampant" - Daviss666

 

 

Featured screenshots:

Voxel construction of abstract art Exteriour house shot bear being shot landscape Generator Mining for clay in Brutal Nature

 

Core Features:

  • Grapple gun to swing from trees, climb mountains and traverse caves!
  • Complex crafting system with over 700 recipes for you to play with and built in help to understand it all!

  • Start by crafting stone age tools so you can build a forge and work to endgame tech like generators, batteries and electric smelters.

  • Voxel-based world with smooth and cube voxels down to 1.5" in size allowing amazing detail.

  • Fully Destructible environments: Destroy everything in the game from the terrain to buildings and plant life.

  • Single player and multiplayer support.

  • Party system so you can party!

  • Fully moddable with auto-downloading of mods when you play multiplayer

  • Procedural worlds based on real world geological formation processes for realistic landscapes!

  • Dig miles down and explore procedurally generated cave systems to discover and mine over 20 different kinds of ore!

  • NPCs to trade and fight with!

  • Realistic bullet trajectories, just like in real life!

  • Fast and efficient custom engine written in C++

  • Unique voxel compression that makes them faster to send over the network than any other voxel game!

 For a more complete list of all currently supported features check out our information page.

 

 

 

 

Order Brutal Nature today!

 

 

 

 

 

Come chat with the community and developer on discord

 

2017 February 7th, Brutal Nature 0.65 is now released:

  • Fixed all known Bugs
  • Added Cascade shadow maps.
  • Added shadow settings to graphics options screen.
  • Added shadows to world objects, NPC's and players.
  • Added support for different sized maps.
  • Added winch upgrades.
  • Added ability to tag CD-keys with information like demo or promotional key.
  • Added Multithreaded support for converting cube voxels to meshes. This should eliminate lag/stuttering when editing areas with a large amount of cubes.
  • Reduced memory requirements for vertices for voxel meshing.
  • Increased number of chunked meshed as one job and greatly improved world meshing speed.
  • Improved avatar selection screen.
  • Changed position of main sun light.
  • Changed Rope arrows to use flint.
  • Removed the buy game button when a paid account is detected.
  • Removed pistol from starting inventory.
  • Fixed performance issue when the chunk cache became large.
  • Fixed bug where unneeded chunks where being generated and meshed.
  • Fixed being able to see through ceiling when traveling through certain voxel passages of near 6 foot in height.
  • Fixed not having the same weapon equipped when you login as when you last logged out.
  • Fixed F not closing battery menu.
  • Fixed buildings being able to be placed at extreme distances if the ray test hit a cube voxel.
  • Fixed Fox and Panther meat not completing tutorial quest stage.